VR and AR's Current Realities - Creative Planet Network

VR and AR's Current Realities

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As 2016 ends, Display Daily compares what was promised of AR and VR for this year versus where it currently stands now.

They write, "AR and VR have been hot topics for us since they promised to enter the consumer market in 2016. As 2016 comes to an end many realize that the reality of AR / VR is a little more subdued than they thought it would be. If we come out with a new gadget, especially one that is as cool as Ironman, why would people not go out and buy it? Well, besides the sometimes steep pricing, there is the question if I can actually fly like Ironman or do anything else Ironman can do. I guess we all know the answer to that question. Nevertheless, AR / VR promises to be a long term solution to the human machine interface question."

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