Why Our Bodies Aren't Designed to Handle VR

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Gizmodo's Alex Cranz delves into virtual reality's motion sickness problem and why our bodies are not designed to handle VR.

She explains, "How you experience your place in the physical world is determined by your eyes and your vestibular system, which is primarily composed of a complex series of bone structures in your inner ear. Spinning quickly in a circle or standing up too fast can wreak havoc with this delicate arrangement. Damage to the system creates vertigo. It’s hyper sensitive and does not like to be tricked—yet that’s exactly what VR does."

Read the full story here.



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