Understanding Non-Linear Storytelling in a Virtual Reality World

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In the below video from The Drum's What Is Creativity? interview series, Framestore co-founder Mike McGee talking about storytelling in a multi-platform world and how the VFX house is learning as they go about virtual reality best practices.

 "What we're finding in virtual reality is that it's a new way of telling stories. When you're in the virtual world, you are the camera. You are the center of the story. And you don't tell a linear story in the same way," says McGee. "What we're finding is you give people choices. You give them multiple endings. You give them a way that they can steer themselves through the experience. We're also looking at physical things that go with the experience. So it's not enough just to create a visual experience. You want to create literally a virtual experience, which means tricking all of your senses."


Qoncept Inc. Uses DeckLink SDI Micro for Pitching Tracking System Baseboy

Qoncept Inc. Uses DeckLink SDI Micro for Pitching Tracking System Baseboy

Blackmagic Design announced today that Blackmagic’s DeckLink SDI Micro was used for capture and playback with the pitching tracking system “Baseboy,” a newly announced system by Qoncept Inc. capable of visualizing a ball’s path and interlocking with a camera feed. Baseboy was first used, in conjunction with a Blackmagic Micro Studio Camera 4K, in the recent Japan/US international baseball match, Samurai Japan Series 2019, broadcast by TV Asahi as Japan’s first real time baseboy analysis system.