How Will VR Affect the Future of TV?

Publish date:
Updated on

As virtual reality creeps into media spaces other than video games, Paste Magazine's Liz Ohanesian looks into how it will most likely affect television's domain.

She writes, "One way in which VR can help reshape television is in fostering shared moments. Part of television’s allure is that it has been part of a mass culture that gets people talking. From office chats to dinner conversations, people like to discuss what happened on their favorite shows. With the advent of social media, TV talk has become unavoidable—to the point where spoiler warnings are useless—and constant. Still, there’s a sense of distance in these conversations. You and your pals might be watching the same show, but you’re in separate spaces while you do this. In virtual reality, people can create a space where they can watch the thing they’re discussing together, even if they are situated on opposite sides of the world. There are already programs, like Proto-nominee Convrge, that allow friends to gather in virtual reality and watch YouTube videos together. The key to pushing this idea further is to get streaming sites involved in these VR spaces, enabling people to binge through Narcos or Transparent together. And it appears that networks are looking to make this happen. "


Qoncept Inc. Uses DeckLink SDI Micro for Pitching Tracking System Baseboy

Qoncept Inc. Uses DeckLink SDI Micro for Pitching Tracking System Baseboy

Blackmagic Design announced today that Blackmagic’s DeckLink SDI Micro was used for capture and playback with the pitching tracking system “Baseboy,” a newly announced system by Qoncept Inc. capable of visualizing a ball’s path and interlocking with a camera feed. Baseboy was first used, in conjunction with a Blackmagic Micro Studio Camera 4K, in the recent Japan/US international baseball match, Samurai Japan Series 2019, broadcast by TV Asahi as Japan’s first real time baseboy analysis system.