Forbes' Adam Ozimek compares the nascent virtual reality production world to the dawn of music digitization, and explains what content creators can learn from monetization mistakes that happened during that process.
He writes, "For creators, this revolution will have a few advantages compared to the previous one. Digitization didn’t really change the underlying content: music as experienced by listeners was the same- it just made it cheaper share and create, and more convenient to use. Virtual reality content in contrast will be more expensive to create because it requires adding another dimension of information. For some time at least, these higher costs of production will help protect professional creators from an army of amateurs giving away content for free."