Building the VR 'Game of Thrones' Experience - Creative Planet Network

Building the VR 'Game of Thrones' Experience

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"CIVIC challenged us to create an art installation inspired by the HBO series, Game of Thrones," says Red Paper Heart on its site. "We were asked to convey Arya Stark’s journey in becoming an assassin, starting with her wooden training sword from Season 1 of the series."

"In the experience," the site describes, "fans get their profile photographed in a special photo studio, then step on stage to wield a replica of Arya’s training sword. Facing a 10x10 foot projection, fans swing the sword to try and hit targets. Once hit, the targets spill artwork onto the canvas including blades, dragon claws, raven feathers and direwolf fur. As the artwork grows and becomes dense, fans reveal a portrait of themselves, made from the elements of the show." 

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                                                                    Fans at the instalation using the interface 

"To accomplish this, we embedded wooden swords with wireless gyroscope and accelerometer sensors that measure the trajectory and velocity of each swing. As the user slices the on-screen targets, projected artwork spills out based on the swing. Each piece of art rotates, scales and moves in the particular way the user swings their sword. Our custom graphics engine, written in the C++ framework Cinder, blends both 2d and 3d visual elements inspired by Game of Thrones."

The Sword Experience was installed at SXSW, Austin and Comic Con, San Diego 2015.

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