Will 2015 Be the Year of Web VR?

Updated browsers and more accessible hardware may make the virtual reality experience soon ubiquitous.
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2014 has seen leaps and bounds in the field of virtual reality, with exciting new content and experiences seemingly being launched every day. But is the experience really ready to become ubiquitous? With the development of Web VR, the answer may be yes.

Scientific American's Susan Kuchinskas examines the imminent future of Web VR, writing, "Web VR will let software developers port their virtual worlds to the Web, making them available for most VR hardware. Google and Mozilla are setting these wheels in motion within the next month or so when they deliver updated Chrome and Firefox browsers that support Web VR. Facebook’s $2-billion acquisition of VR headset maker Oculus VR earlier this year and the release of relatively inexpensive headsets from Samsung and Google provide further evidence that Web VR could be ready for wider use."

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