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WideScreen Games Select REALVIZ® Movimento For 2007 Production Slate

Sophia Antipolis, France (January 23, 2007) – REALVIZ®, a leader in image processing software development, is pleased to announce that French game developer, WideScreen Games, has selected Movimento as their motion capture solution of choice for their 2007 production program. Movimento is a state-of-the-art video-based motion capture solution, “Powered by SMART”, REALVIZ‘ powerful automatic 3D tracking engine. Lyon-based WideScreen Games develops state-of-the-art action-adventure videogames for PlayStation®2, Xbox, PlayStation®3, Xbox 360™ as well as PC. REALVIZ will be demonstrating Movimento at booth #B8 at next week‘s IMAGINA show, which takes place at the Grimaldi Forum in Monaco (31. Jan. – 2. Feb. 2007).

REALVIZ Movimento was unveiled at SIGGRAPH 2006 in Boston, and offers the unique capability to capture the motion of any non-rigid object (humans, animals) in post-production, from synchronized image sequences with total flexibility:

– Starting from 2 cameras to as many as required

– Cameras can be fixed or moving.

– Cameras can be of different frame rates and definitions

– No need for a motion capture studio

REALVIZ Movimento expands the boundaries of the traditional motion capture studio by offering the ability to take the motion capture process beyond the studio to where the action is. Movimento offers users a complete and flexible solution for facial, hand, arm and full-body motion capture across a wide range of applications, from special effects, bio-mechanical research, sports science, orthopedics and engineering to behavioral analysis.

“This system will enable us to reduce our production time on future projects, and to obtain results of an ultra-realistic quality – for example, when working with actors specialized in martial arts,” explains Olivier Masclef, Managing Director of WideScreen Games “We will be able to build a database of movements, which can then be re-used on other productions, or to complete specific projects quicker and more efficiently than ever before. Our acquisition of Movimento ties in perfectly with our current growth strategy; it will significantly boost our productivity and our turnaround time, both of which are essential elements in game creation for today‘s generation of consoles. ”

“We‘re delighted that WideScreen Games has chosen our complete 8-camera Movimentio system for their motion capture work. Their choice was made based on the unique flexibility, which our solution was able to offer them: all forms of motion capture are possible (facial, full-body, hands); The system is made-to-measure (you are able to choose the type and number of cameras you wish to use, and their resolution); You are not bound by the constraints of a standard mocap studio and equipment; The solution is open and evolutionary thanks to the scripting. We‘re very excited to be working with the team at WideScreen Games, and look forward to the exchange of ideas, which will result from the integration of Movimento into their daily production chain.” François Belot, REALVIZ SFX Manager

For further details on REALVIZ Movimento, please go to:

, or contact


For further details on IMAGINA, please visit:


About WideScreen Games

WideScreen Games, founded in 1999, is an independant studio based in Lyon/France. WideScreen Games develops state-of-the-art action-adventure videogames for Playstation2, Xbox, Playstation3, Xbox 360 and PC. Composed of over 70 full-time talented employees, the WideScreen Games teams are led by people with an extensive video game background. WideScreen Games is today partnering with a major international publisher for a title based on Unreal 3 technology. For further information, please go to:


Press Contact – Widescreen Games: Sandy ARNAUD,


REALVIZ is a leading developer of image based creation software headquartered in Sophia Antipolis, France, with satellite sales offices in Los Angeles, London and Paris. REALVIZ develops a suite of image-based content creation solutions for the film, broadcast, gaming, digital imaging, architecture and Internet communities. Derived from years of research efforts at the renowned INRIA Lab in France, the company’s applications enable 2D and 3D artists to easily and cost-effectively tackle complex digital imaging projects. REALVIZ’ award-winning products are used by thousands of professional photographers, as well as leading production and effects houses, web design, game development and architectural companies worldwide, including Boeing, Daimler Chrysler, The Orphanage, Inc, Cinesite, Framestore CFC, Sony Imageworks, Warner Brothers Animation, Electronic Arts, Duran Duboi and many others.

REALVIZ technology has been used to create stunning visual effects in many recent major movies, including: ‘The Host’, ‘Children of Men‘, ‘Superman Returns‘, ‘V for Vendetta‘, ‘Harry Potter and the Goblet of Fire’, ‘Bewitched‘, ‘Lord of War‘, ‘Charlie and the Chocolate Factory’, ‘Sin City’, ‘Kung Fu Hustle’, ‘The Day After Tomorrow’, ‘Sky Captain and the World of Tomorrow’, and ‘Harry Potter and the Prisoner of Azkaban’.

©2007 REALVIZ®. All other company and product names may be trademarks of the respective companies with which they are associated.