RV 3.10 introduces a new intuitive interface for playback, editing and side-by-side and A/B comparisons of digital media for VFX and animation artists
, makers of RV, the next generation image and sequence viewer for VFX and animation artists, announced today the release of RV 3.10. Tweak will be demonstrating RV 3.10 at stand K-31 (Hall 7) during the IBC Conference at the RAI Convention Center in Amsterdam, September 9-14.
The most notable enhancement in RV 3.10 is an intuitive drag and drop interface for comparing, editing, and laying out media for review and playback. These tools also work with RVâ€™s remote synchronization features for remote review with clients, vendors or other artists.
RV 3.10 capabilities include:
â€¢ Playback: 2K, HDR, Floating Point, Playback from RAM or Disk
â€¢ Review: Organize and annotate media for desktop or dailies review
â€¢ Collaboration: Connect to other artists, clients or vendors for remote review
â€¢ Editing: Edit sequences with lightweight intuitive tools
â€¢ Comparison: Layout shots or cuts in tiled views, A/B compares with wipes
â€¢ Integration: Script, customize, automate RV to fit into your pipeline or workflow
â€œThis is a major advancement for RV,â€? said Seth Rosenthal, Tweakâ€™s president, â€œthe new tools in RV 3.10 make it easy for artists to combine, organize, edit, and compare media in RV. We have worked hard to create a lean, intuitive user interface that is powerful but deceptively simple.â€?
Leading VFX and CG animation studios around the world including Digital Domain, WETA, Aardman, ILM and many others use RV to playback and review digital media. RVâ€™s professional, high-performance toolset is built on an open, extensible architecture allowing users to adapt the software to their own pipelines and styles of working.
About Tweak Software
Tweak Software was founded in 2007 to develop tools that address real-world production needs of VFX and animation professionals. The Tweak partners Jim Hourihan, Seth Rosenthal and Alan Trombla spent many years at Industrial Light and Magic where they developed tools and techniques still in use at that facility today. Jim Hourihan is the recipient of two Sci-Tech Academy Awards and is best known for developing Dynamation, the first commercial particle system that was subsequently incorporated into Autodeskâ€™s Maya software. For more information, visit