PSYCHIC BUNNY FINDS CREATIVE PAYOUT WITH CINEBINGO

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Interactive Bingo Offers Multiplayer Theatrical Experience, Turns Classic Game Into Groundbreaking Entertainment


Los Angeles, CA – (December 4, 2008) -- Hybrid media studio Psychic Bunny recently completed seven months of production on TimePlay’s CineBingo, which brings the future of bingo to today’s audiences in specially-equipped clubs and theaters throughout the UK. Psychic Bunny produced all animation and graphics as well as the music, sound effects and portions of game scripting for a totally unique experience aimed at revolutionizing the way people view and play bingo. CineBingo is bingo as its never been played before, with energetic motion on the big screen, a live host calling the shots, wireless touchscreen handhelds for the players in their seats, and full surround audio to tie it all together. "We took the game of bingo and the techniques of cinema and motion design to create a larger-than-life, immersive, flowing experience that keeps players captivated and locked in their seats," said Psychic Bunny Creative Director Doug Spice. Add in a full host of other “PrizePlay� mini-games and a large cash pool, and you’ve got the explosive CineBingo experience. 13 mini-games make up CineBingo, including Battle of the Sexes, FotoFinish, Snap, Slander and Heist, offering entertainment for all ages and levels.

TimePlay developed each game concept, turning to creative partner Psychic Bunny to direct the visual realization of each element. Key to the success of this production was to craft striking visuals that would facilitate game flow and transition seamlessly between screens, requiring the Psychic Bunny team to think like game developers and broadcast designers simultaneously. For example, all pieces of media had to flow seamlessly together, which required figuring out a complex network of introductions, loops, transitions, and music cues... and then making sure that the big screen design synched up with the handhelds. “The big screen animations were designed to capture the imagination and the interactive handheld screens to capture their input,� illustrates Psychic Bunny Producer Rick Castañeda. In total, Psychic Bunny had to deliver over 3000 individual elements for this game, from QuickTime movies, to handheld screens, to ball calls and trivia questions with the goal of bringing players back again and again with a variety of neo Bingo games. 
 “I really think this game is going to blow people’s minds when they go in expecting a standard bingo game,� concludes Castañeda. “This is bingo to the MAX and an exciting way to open up the game for a whole new generation of people.� ###

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