MAXON Cinema 4D and CV-VR Cam Software Inspire Virtual Reality Film Satire, EXTRAVAGANZA

Filmmaker Ethan Shaftel Leverages Popular 3D Solutions to Streamline VR Workflow; Film Starring Paul Scheer and John Gemberling Makes European Premiere at Marche du Film's “NEXT” VR Program at the 2017 Cannes Film Festival
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Newbury Park, CA – May 16, 2017 –MAXON, the leading developer of professional 3D modeling, animation, painting and rendering solutions, is pleased to announceEXTRAVAGANZA, a new virtual reality (VR) short film satire directed byEthan Shaftel, leverages the company’s acclaimedCinema 4Dsoftware and itsCV-VR Cam dedicated plug-in for rendering virtual reality (VR) content. The film, which stars Paul Scheer (The League, 30 Rock), John Gemberling (Broad City, Santa Clarita Diet), Will Greenberg (Wrecked), and Annie Tedesco (Bella and the Bulldogs), debuted to positive acclaimat theTribeca Film Festival’s Immersive Virtual Arcade, April 19th-30th, 2017 and will make its European premiere during the Cannes Film Festival May 17th-28th, 2017 at the Marche du Film “NEXT” VR program. (Watch theEXTRAVAGANZAtrailerhere.)

EXTRAVAGANZAis an immersive experience where the viewer puts on a VR headset and becomes a programmed puppet forced to perform in a ludicrous show for a clueless executive (Paul Scheer). But things aren’t exactly what they seem and the viewer might yet break free of their programming.EXTRAVAGANZAasks the question, does technology change society for the better, or does it simply magnify our worst traits in new ways?

“InEXTRAVAGANZAthe viewer finds themselves in the novel position of being 'consumed' by an audience, subjected to their insults and confronted with many of mainstream entertainment’s blind spots and prejudices,“ explains Shaftel. “Using MAXON’s 3D and virtual reality filmmaking tools allowed us to create an immersive environment so that we could bring assumptions to the surface we have about how stories are told that couldn’t otherwise be told in a traditional film medium.”

For the past five years, at hiseasyActionproduction studio, Shaftel and his lead animatorFrank Stringinihave relied on Cinema 4D as a visual effects and animation content creation tool on film projects, video installations for leading brands including Nike and Tokyo Disney and screen content for recording artists including Rhianna, as well as for a number of experimental or unfinished VR projects, mainly prototypes and experiments.EXTRAVAGANZAis the filmmaker’s first complete film in the nascent medium with an original cast and music.

“One of the cool things we did withEXTRAVAGANZAis to combine our live-action actor Paul Scheer, filmed with a traditional non-VR camera, within a fully 3D-animated world. When Scheer lifts up the VR puppet show where the viewer is 'inside' and straps it to his face, he is fully a part of their environment, staring down at them and the other VR puppets,” says Shaftel. “This required us to work out some tricky projection-mapping style techniques in Cinema 4D to blend the real footage and the animation. We also relied on the Xref tools to instance our mechanized instruments to better synch with our musical score, the Point Level Morph for our inflatable ballerinas, and various Character Constraint tags to rig-up all our puppets and the mechanized moving stage together.”

Virtual reality film content creation is challenging explains Shaftel because of the huge resolutions required in order to get a good quality render anywhere the viewer looks. “Before we discovered CV-VR Cam from the MAXON Cineversity site, we had actually developed our own completely home-brewed reflection-based VR camera system in Cinema 4D but were limited to monoscopic spherical outputs that didn’t support particles and we also experienced visual errors and glitches above and below the horizon.

“Using CV-VR Cam completely solved all the stereoscopic problems we were struggling with allowing for flawless equirectangular outputs,” added Shaftel. “The most powerful aspect of using the plug-in was that we could use the same animation and design workflow we were already comfortable with using in Cinema 4D for non-VR projects and focus on the storytelling challenges (and opportunities!) inherent in this completely new medium.”

Following the Cannes Film Festival,EXTRAVAGANZAwill screen as an Official Selection of theSydney Film Festivalin Australia, June 7-18.

EXTRAVAGANZA image and video links:

EXTRAVAGANZA behind-the scenes animation and modeling process:

For additional details on the Cinema 4D and CV-VR Cam workflow in EXTRAVAGANZA click here.



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