Legendary Horror Film Character "Jason Voorhees" Returns in "Friday The 13th: The Game":

Fans of Famous Franchise Can Play a Role in Horror History by Supporting New Game's Kickstarter Page
Author:
Publish date:

Los Angeles, CA, October 28, 2015 -- For the first time in more than twenty-five years, Friday the 13th will return to the video game world. Gun Media and IllFonic, in partnership with Crystal Lake Entertainment, are proud to announce that Friday the 13th: The Game is set to launch during Fall, 2016. To view the Launch Trailer for the new game, please see: https://www.youtube.com/watch?v=VjNm2pthBfM&feature=youtu.be

Friday the 13th: The Game is an online, asymmetric multiplayer experience where one player will assume the role of legendary killer "Jason Voorhees" against seven other players assuming the roles of camp counselors trying to survive the night. Friday the 13th: The Game is being developed for PC, Xbox One and PlayStation 4.

Developed by Gun Media and IllFonic, Friday the 13th: The Game will deliver a terrifying combination of features designed to satisfy gamers and fans of the Friday the 13th franchise alike. In addition to bringing the tension and horror of the movies to life, the game will also let players don the mask of Jason Voorhees for the first time and control all new levels of brutal action!

The development team had earlier collaborated on the unreleased survival horror-themed game Slasher Vol. 1: Summer Camp, and plans to integrate much of that design into the new Friday the 13th game.

"As you can imagine the conversion from Slasher Vol.1: Summer Camp to Friday the 13th: The Game was a dream come true for our entire team," explained Gun Media's Wes Keltner and Ronnie Hobbs, Co-Creators of the new game. "1v7 asymmetrical multiplayer is a perfect fit for this franchise, and we can't wait to share our creation with fans across the world."

"It's been nearly 30 years since fans have had the opportunity to experience a Friday the 13th video game," explained Sean S. Cunningham, creator of the Friday the 13th franchise. "Technology has finally reached a level that allows us to produce an experience fans of the franchise deserve. It's always been a dream of mine to let players fully BECOME Jason, and stalk camp counselors across a virtual Crystal Lake. I'm delighted we're able to bring this fantasy to life!"

The development team behind the new game is also excited to announce a Kickstarter campaign, designed to expand the scope of the game and give backers the ability to become a part of the franchise forever - by claiming special rewards ranging from early access to the game and unlocking various Jason's from the films, to once-in-a-lifetime access to horror legends, and even claiming a role within the game as one of the counselors. The Kickstarter page is: http://f13game.com/kickstarter/

For a "Sneak Peek" at the making of the new game, please watch this video interview with Tom Savini, Award-winning Makeup FX Artist who is considered the "Father" of the "Jason Vorhees" character, and Ronnie Hobbie, Producer with Gun Media:  https://www.youtube.com/watch?v=yPCLTtsD9BQ

Please also visit:
www.f13game.com
And  https://www.facebook.com/Fridaythe13thGame/

About Gun Media:

Based in Lexington, Kentucky, Gun Media is a publisher of interactive entertainment comprised of industry veterans with unique and complementary backgrounds. The mission of Gun is to build fresh and exciting interactive experiences for a wide range of platforms and gamers. The team shares a vision that game development is not just the creation of a product, but the blending of art, design, and technology to produce an experience that engages and entertains players from all over the world.

About IllFonic:

Los Angeles-based IllFonic was founded in 2007 by musician Raphael Saadiq, engineer Chuck Brungardt, and game designer Kedhrin Gonzalez. IllFonic is committed to delivering AAA games digitally to consoles and PC at an affordable price IllFonic utilizes many avenues in pop culture to cross brand its products in film, television, sports, music and clothing. With an additional office in Denver, IllFonic built a team of artists, developers, producers and musicians that believe providing fun game-play means conveying the highest level of visual awe, an immersive environment and a sick soundtrack.

                                                                                                                                                                                 # # #  

Related

Soft Darts Professional Tour Japan Uses Blackmagic Design Products for Tour’s Live Production

Soft Darts Professional Tour Japan Uses Blackmagic Design Products for Tour’s Live Production

Blackmagic Design announced today its products were used for the live production of SOFT DARTS PROFESSIONAL TOUR JAPAN, including ATEM 2 M/E Production Studio 4K, which has become the center of the tour’s live workflow. Production included shooting, recording, streaming to YouTube and video distribution throughout the venue of games performed on the main stage, and was also done using ATEM 1 M/E Advanced Panel, Micro Studio Camera 4K, HyperDeck Studio Mini and Video Assist 4K.

BL_Chameleon

Bannister Lake Releases Chameleon Version 10 Real-Time Data Aggregation and Graphics Management Solution

Chameleon, Bannister Lake's data aggregation and graphics management solution is introducing dramatic new enhancements with a strong focus on election data. Within its election module, Chameleon Version 10 improves how election data is ingested and managed. The new release expands the ability to enter manual election results where data feeds may not be available. This is particularly useful in less populated districts or in jurisdictions where it is not practical to organize a real-time results feed. The new functionality also provides an important failsafe in situations where a data feed may have stopped working.

SMPTE_The-Next-Century-Logo-MA

SMPTE's Latest IMF Plugfest Makes Significant Progress Toward Interoperability

SMPTE®, the organization whose standards work has supported a century of advances in entertainment technology and whose membership spans the globe, today announced that the Interoperable Master Format (IMF) plugfest, held Oct. 18-19 in Hollywood, California, marked another milestone in the development of the IMF family of international standards (SMPTE ST 2067), with more than 48 participants making progress toward interoperability.