Immersion Launches New Products and Services for Animation Industry

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Solutions for 3D modeling, motion capture, animation, special effects, and gaming

SAN JOSE, Calif., August 12, 2008 (BUSINESS WIRE) -- Immersion Corporation (NASDAQ: IMMR), the leading developer and licensor of touch feedback technology (

), today announced four new products and services for the motion capture (mocap) and animation industries. Attendees of SIGGRAPH 2008 will see the new offerings in booth 1422 at the Los Angeles Convention Center, August 12 –14, 2008.

MicroScribe® Connections for Autodesk® Maya® Software

“MicroScribe Connections for Autodesk Maya provides an amazingly intuitive and robust user interface,� said John Walsenko, a digital arts instructor. “The system lets you accurately digitize even very small models with fine detail. Taking points is easy, quick, and feels very natural, like tracing over an object. In addition, using the MicroScribe tip as a 3D cursor, you’re able to move points, curves, and objects in 3D space directly, immediately, and exactly. No need to fumble with awkward and time-consuming planar mouse positioning.� Immersion’s MicroScribe® digitizer and MicroScribe Connections for Autodesk® Maya® plug-in dramatically speed up 3D modeling and animation workflows for Maya 2008 software. Using the MicroScribe system, Maya users can quickly and accurately digitize physical objects while controlling point density so that the result is a “lightweight� polygon model optimized for Maya workflows. Using the MicroScribe stylus as a 3D cursor, users can save significant time by easily manipulating virtual objects and quickly setting camera paths and light positions.

Improvements to the CyberGlove® II Wireless Data Glove

Immersion’s CyberGlove® II wireless motion capture glove now allows data collection within a 49 ft (15 m) radius, a 50% improvement over the previous capability. In addition, the system has been used to simultaneously collect data from as many as six performers on a production stage. Up to 12 gloves can be supported from a single computer.

Motion Capture Synchronization Software

Immersion is now offering customized software for mocap studios to provide automatic time-stamping for efficient data synchronization of a variety of motion capture products, including optical trackers, headcams, facial markers, and wireless CyberGlove systems. Using a central computer and a standard LAN, the captured data can be calibrated and exported in BVH or other format. Synchronizing whole-body motion capture data as it is generated during real-time production can dramatically reduce post-processing time.

VirtualHand® for Autodesk® MotionBuilder® Software Compatibility

At SIGGRAPH, Immersion is also introducing the beta version of VirtualHand® for Autodesk® MotionBuilder® software, developed for the expected Autodesk MotionBuilder 2009 release. Customers will be able to use the new software package to test the seamless integration of real-time hand and finger motion capture using the CyberGlove II wireless glove. “We are excited at Immersion’s support of the upcoming release of Autodesk MotionBuilder 2009. For years the VirtualHand plug-in has connected MotionBuilder with Immersion’s CyberGlove II Wireless gloves, giving animators a highly accurate and time-efficient method for capturing realistic hand and finger movement,� said Curtis Garton, MotionBuilder product manager at Autodesk.� “Immersion is excited to be supporting the 3D modeling, animation, gaming, and mocap industries with these four new products,� said Leslie Mulligan, vice president and general manager of Immersion’s Gaming and Design Technology business group. “They help creative professionals shave hours, days, or possibly even weeks off production times.� Immersion is a member of the Autodesk Developer Network.

About Autodesk

Autodesk, Inc., is the world leader in 2D and 3D design software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk has developed the broadest portfolio of state-of-the-art digital prototyping solutions to help customers experience their ideas before they are real. Fortune 1000 companies rely on Autodesk for the tools to visualize, simulate, and analyze real-world performance early in the design process to save time and money, enhance quality, and foster innovation. For additional information about Autodesk, visit


About Immersion (

Founded in 1993, Immersion Corporation is the recognized leader in developing, licensing, and marketing digital touch technology and products. Using Immersion’s advanced touch feedback technology (

), electronic user interfaces are more compelling, entertaining, and in many applications, safer and more productive. Immersion’s technology has helped manufacturers develop innovative and creative solutions for products such as hundreds of video games and leading video console gaming systems, medical training simulators installed around the world, driver controls for automotive manufacturers, and mobile phones, such as those from LG and Samsung. Immersion’s patent portfolio includes over 700 issued or pending patents in the U.S. and other countries.

Forward-looking Statements

This press release contains “forward-looking statements� that involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements. All statements, other than the statements of historical fact, are statements that may be deemed forward-looking statements, including any projections of earnings, revenues, or other financial matters; any statements of the plans, strategies, and objectives of management for future operations; any statements concerning the benefits of new products or services, or consumer and market acceptance of 3D modeling and animation products; any statements regarding proposed products or services or future economic conditions or performance; statements of belief; and any statement or assumptions underlying any of the foregoing. Immersion’s actual results might differ materially from those stated or implied by such forward-looking statements due to risks and uncertainties associated with our business, which include, but are not limited to, delay in or failure to achieve commercial demand for our products or a delay in or failure to achieve the acceptance of force feedback as a critical user experience. For a more detailed discussion of these factors, and other factors that could cause actual results to vary materially, interested parties should review the risk factors listed in our most current Form 10-Q, which is on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect our beliefs and predictions as of the date of this release. We disclaim any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release. Immersion, the Immersion logo, and CyberGlove, MicroScribe, and VirtualHand are trademarks of Immersion Corporation in the United States and other countries. Autodesk, AutoCAD, Maya, and MotionBuilder are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other trademarks are the property of their respective owners. ###



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