Session Will Include How-toâ€™s for Creating Custom 3D Textures, from Reference Material to Hand-Painted Detail for Current and Next-Gen Games
Game Developers Conference
, the developers of CINEMA 4D and BodyPaint 3D, today announced that BodyPaint 3D will be the focus of a comprehensive Visual Arts Track at the 2009
(GDC), aimed at artists eager to learn how to easily create custom 3D textures for current and next-gen games. The session, entitled â€œ
,â€? will be led by Kris Orpilla, a character modeler and texture artist at Electronic Arts (EA) in The Sims Studio division, where he brought his expertise to bear on the newest EA hit, SimAnimals. In addition to his work with EA, Mr. Orpilla is also a frequent guest lecturer at Exâ€™pression College and holds a masters degree in game development from the Academy of Art in San Francisco.
MAXON BodyPaint 3D Tutorial: â€œReal World Texture Painting Tips for Game Developersâ€?
San Franciscoâ€™s Moscone Center, Room # 2000
Friday, March 27th; 10:30 a.m. to 11:30 a.m. In this session, Orpilla will reveal workflows that are used in-house at EA to quickly generate in-game assets such as those deployed on SimAnimals and other leading game titles. Attendees will also learn how MAXON BodyPaint 3D easily integrates into current Photoshop, Maya, Softimage and/or 3ds max workflows. MAXON BodyPaint 3D capabilities deemed especially beneficial by Orpilla include: * Performance -- shaves off nearly a third of the texturing time compared to other 3D packages * User interface -- allows for easy workflow customization * Ability to physically paint onto digital assets -- allows artists to explore variations in visual styles very quickly. Brushes let artists set up dynamics to create an unlimited number of effects. * Cross compatibility with Photoshop
About BodyPaint 3D
BodyPaint 3D is part of MAXONâ€™s leading CINEMA 4D architecture and is a true 3D painting packageâ€”bringing users many workflow advantages. For a complete overview of BodyPaint 3Dâ€™s features and capabilities, please visit the
. For additional information and guidance on working with MAXON software, GDC attendees are encouraged to visit
, where they will find over 1,000 tutorials, including MAXON-specific product training and a multitude of artist-provided video tutorials.
Members of the Press:
To schedule a specific press briefing with Kris Orpilla or a MAXON executive, please contact Vicky Gray-Clark, Ambient Public Relations, 408-243-8880,
, or Laurie Guarino, 408-876-7064,
, or feel free to stop by the venue noted above to speak with Kris directly. Additional information on MAXON can be found on the Web at
About MAXON Computer
MAXON Computer is a developer of professional 3D modeling, painting, animation and rendering solutions. Its award-winning CINEMA 4D and BodyPaint 3D software products have been used extensively in the film, television, science, architecture, engineering and other industries. MAXON has offices in Germany, USA, United Kingdom, France and Japan. MAXON products are available directly from the Website and its worldwide distribution channel. Specially priced learning editions of the companyâ€™s software solutions are also made available to educational institutions. For additional information on MAXON visit
. All trademarks contained herein are the property of their respective owners.