disguise – the solution for creative and technical professionals to imagine, create and deliver the world’s most spectacular live experiences – today launches r17, the latest update to its award-winning software. Designed in response to feedback gathered from disguise’s community of artists and technicians, r17 dramatically enhances the experience of building projects, unlocks better ways to work and saves time and effort when producing incredible live visuals.
“For r17, we’ve listened intently to our users to ensure we’re meeting their needs. The result is a major upgrade to the usability of our software with a range of improvements that are designed to feel great, and help you achieve a faster production and streamlined workflow process” said Raed Al Tikriti, Chief Product Officer at disguise.
disguise software enables users to ‘previsualise’ every pixel of a project before an event or installation. Doing this helps users align and delight every stakeholder ahead of time and deliver on schedule. r17 introduces to previsualisation powerful ‘Manipulators’ that give users the ability to select multiple objects on a 3D stage and offset, rotate and scale them at the click of a mouse. The feature dramatically improves efficiency and usability, reducing the time and effort needed to set up a project.
In r17, disguise has also taken compositing to the next level with ‘PreComps’. Using the flexible timeline, users can now route video content between different layers, enabling them to blend and mix content sources to create a complete look. This new workflow allows users to create a pre-composition of layers which can be reused in multiple locations, making timelines cleaner and more flexible. Also SockPuppet projects – which allow users to control disguise via a lighting desk, iPad or networked device – now perform better and need less complex setups.
r17 also includes ‘NDI support’. Users can now stream an NDI source from content tools to the disguise stage, all in real-time, unlocking new workflows for esports, fixed installations, and TV productions. Integration with NDI can also be used as a streaming preview from content tools, such as 3DSMax or AfterEffects that enable users to finesse content accurately in-situ, saving time and speeding up workflows.
disguise’s latest release r17 has already tested positively with select users that took part in the beta programme. According to Zach Peletz, video programmer and founder of Turning Point Studio, “Probably one of the more exciting things about r17 is PreComps going gold. I’ve been using PreComps in their various forms for a year now and it’s great to see how far they’ve come and the new possibilities they provide. This is actually the core of what we’ve developed for an upcoming show. It’s a major step forward.”
In addition to the above, the release includes a wide range of other improvements across disguise’s software to create a simply better experience for its users including:
● Alembic file support
● 3D feathering and masking
● Tick boxes replace Boolean UI options
● Ability to export current frame of live video
● SockPuppet personality editor
● Media Asset browser viewed as a list
● Lock layers in place on the timeline avoiding accidental edits
● Export of internally made textures
● Multi-edit list imported or exported via CSV
For more information about and to download r17 visit download.disguise.one