Industry Pros and Indie Filmmakers Offer Courses on Lighting, Creature Design, and VFX for Films; Presentations from Students on Award-Winning Shorts
Sofia, Bulgaria – April 10, 2014 –
At FMX 2014,
will be highlighting how V-Ray supports VFX students and indie filmmakers across the globe. Through a series of presentations by both student teams and professional artists, attendees will see how new improvements to V-Ray 3.0 for 3ds Max and Maya are used on film and animation projects, as well as how students might get a leg up in an increasingly competitive field.
Students that stop by Chaos Group’s booth will be able to meet with representatives, see V-Ray for Blender in action (every day at 10 a.m.) and try out both versions of V-Ray 3.0 in the FMX marketplace.
Miguel Ortega and Tran Ma, the creators of “
” are giving multiple talks on how their team approaches creature design on “The Ningyo.” Currently in production, “The Ningyo” focuses on the world of cryptozoology (the search for mythological creatures). This Kickstarter-funded project is also a collaboration with students from Gnomon School of Visual Effects.
Method Studios’ CG Supervisor, Blake Sweeney will demonstrate the techniques behind the invisible effects his team used on the “mirror room” sequence in “Divergent.” Sweeney will also explain what benefits studios draw from V-Ray’s advanced raytracing capabilities, adding a real world perspective on what makes it an effective production solution for students to learn. Sweeney, who has worked on “Robocop” and “Iron Man 3,” will return again to provide students with insight into how they can make a great portfolio and successfully approach blockbuster film work during a special lecture session. Students will also be on hand to offer their own case studies/tips as teams from Supinfocom and Filmakademie share the secrets behind their award-winning projects, "
" and "
." Chaos Group CEO Peter Mitev is set to describe how GPU-accelerated V-Ray RT 3.0 rendering is establishing a new paradigm for filmmaking. The upcoming CG-animated short film "
," rendered entirely on NVIDIA GPUs will be highlighted, as well as a tech preview of V-Ray for MotionBuilder, which was used on the project.
Complete Presentation Schedule
• “‘The Ningyo’: Decrypting Cryptozoology,” by Miguel Ortega, Director at Spy Films and Tran Ma, Production Designer at Spy Films April 22, 2014, 12:00 p.m. in Room Mannheim
• “Blockbuster VFX: Behind ‘Divergent’’s ‘Mirror Room’,” Blake Sweeney, CG Supervisor at Method Studios April 22, 2014, 12:00 p.m. in Room Mannheim
• “V-Ray 3.0 Crash Course: Rendering Characters and Environments,” by Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group April 22, 2014, 2:00 p.m., 3:00 p.m. April 23, 2014, 11:00 a.m., 3:00 p.m., 4:00 p.m., 5:00 p.m. April 25, 2014, 11:00 a.m., 2:00 p.m. in the Chaos Group Booth
• “Creating ‘CONSTRUCT’: How V-Ray RT and GPU Rendering is Defining a New Filmmaking Paradigm,” by Peter Mitev, CEO at Chaos Group and Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group April 22, 2014, 4:00 p.m. – 5:00 p.m. in Room Karlsruhe
• “What’s New In V-Ray 3.0,” by Konstantin Gaytandziev, V-Ray Master Trainer at Chaos Group April 23, 2014, 12:00 p.m. – 1:00 p.m. in Room Karlsruhe
• “A Career in Visual Effects,” by Blake Sweeney, CG Supervisor at Method Studios April 23, 2014, 11:00 a.m., 3:00 p.m. April 24, 2014, 1:00 p.m. in the Chaos Group Booth
• “Character Design Crash Course,” by Miguel Ortega, Director at Spy Films April 23, 2014, 2:00 p.m., 4:00 p.m. April 24, 2014, 12:00 p.m., 2:00 p.m. in the Chaos Group Booth
• “Award Winning Student Projects,” by Supinfocom and Filmakademie students April 25, 2014, 12:00 p.m. – 1:00 p.m. in Room Mannheim
For more information on what Chaos Group will be doing at FMX, please visit:
and watch for updates on Twitter (
and via #VRay). If you are interested in a meeting with Chaos Group at FMX, please contact:
About Chaos Group
Chaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997, Chaos Group has devoted the last 16 years to helping artists advance the speed and quality of one of their most important tools. Today, Chaos Group’s photorealistic rendering software, V-Ray®, has become the rendering engine of choice for many high-profile companies and innovators in the visual effects and design industries. Thanks to the great work of the V-Ray community, V-Ray-created designs have become nearly inescapable for everyone with access to a TV, computer, or movie ticket.