Levels Beyond Unveils New Reach Engine Feature Set for Adobe Premiere Pro CC - Creative Planet Network

Levels Beyond Unveils New Reach Engine Feature Set for Adobe Premiere Pro CC

Levels Beyond, creators of Reach Engine - a software platform providing streamlined media-management, distribution, optimization and monetization capabilities - has unveiled a new feature set for Adobe® Premiere® Pro CC within the company's popular CRAFT panel.
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Levels Beyond/Reach Engine

IBC Hall 5, Stand C21

Expansions to Popular CRAFT Panel Redefine Collaboration and Drive Cost-Saving Efficiencies

September 8, 2015 (Denver, CO/London UK) Levels Beyond, creators of Reach Engine - a software platform providing streamlined media-management, distribution, optimization and monetization capabilities - has unveiled a new feature set for Adobe® Premiere® Pro CC within the company's popular CRAFT panel. Reach Engine CRAFT now supports content collaboration, while seamlessly managing video editing projects across multiple users at any stage during the content lifecycle. The integration improves project management by solving the challenge of task awareness, successfully addressing user needs for effective team collaboration from project concept to project completion.

Danny Gold, CTO of Levels Beyond, commented, "With projects and staff spread out around the globe, companies need tools enabling people to work faster and smarter. That's what drives efficiencies and revenues, and that is where Reach Engine becomes an invaluable investment. With our new feature set for Adobe Premiere Pro CC, our CRAFT panel redefines collaboration. It changes the way people are working for the better, driving content production and accelerating distribution, which is paramount in today's business environment."

Reach Engine CRAFT enables clients to manage, share, and finish projects in Adobe Premiere Pro CC, a key app in Adobe Creative Cloud®. Users can completely and easily manage projects within Adobe Creative Cloud without switching out of familiar Adobe tools and editing environments, letting them track metadata, project files, and media for ready accessibility and 

ultimate visibility. Projects and concepts are shareable with colleagues using an easy to navigate interface, allowing team members in any location around the world to share files, send notifications, and access Reach Engine managed assets. Editors can also see all "review and approval" comments within their timelines in a spreadsheet free environment. And once sequences are approved, powerful Reach Engine automation tools can distribute it to unlimited destinations and devices with just a single click.

Gold concluded, "Our clients continue to benefit from our alliance with Adobe. Reach Engine provides the missing link for true enterprise collaboration, removing the need to worry about files and allowing users to work from integrated tasks and notifications directly inside our Adobe extensions."

Reach Engine, Levels Beyond's media inventory platform, serves a number of content creation and distribution businesses, including advertising, sports, media and entertainment, and publishing. Their diverse client list includes BBC Studios and Post Production, The New York Times, The Mill UK, M&C Saatchi, and World Rugby. For more information on Levels Beyond, or to receive a demonstration of Reach Engine, please visit IBC Hall 5 Stand C21, visit www.reachengine.com or call 720 508 8946.

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