Codex Action Cam systems power new Headcase Virtual Reality cinema camera

Codex ( supplied multiple Codex Action Cam systems for the pioneering 360-degree virtual reality (VR) rig developed by Radiant Images and virtual reality content studio Headcase VR.
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Codex ( supplied multiple Codex Action Cam systems for the pioneering 360-degree virtual reality (VR) rig developed by Radiant Images, a provider of innovative digital cinema solutions, high-end cameras and equipment to the motion picture and entertainment industry worldwide, and virtual reality content studio Headcase VR.

The Headcase Cinema Camera is the world’s highest-quality virtual reality camera system, comprising of 17 synchronised Codex Action Cams in a convenient spherical array, for recording 360-degree sequences. Among the first projects to deploy the Headcase Cinema Camera is a promo for Guillermo Del Toro’s The Strain - a live-action VR project, produced by Mirada for FX Network, which premiered at Comic Con 2015.

“VR has opened-up enormously exciting opportunities for technology innovation and creative storytelling, and has a magnetic attraction for early adopters who want to pioneer imaginative content creation,” said Codex managing director Marc Dando. “To this end, Codex has been working with Radiant Images and Headcase VR on integrating Codex Action Cam technology into a new 360-degree camera rig that records imagery of unsurpassed quality for virtual reality applications. Compared to other arrays, the Headcase Cinema Camera represents a huge leap in resolution, clarity and latitude, and delivers a streamlined, straightforward workflow into post production.”

Cinematographer and innovator at Headcase VR, Andrew Shulkind, commented, “I was already familiar with Codex, and its range of recording, media and workflow products, and I knew the gear was both cutting-edge and reliable. When I first heard about Codex Action Cam I immediately saw it as an essential building block for VR projects because it combines three factors that are critical for this kind of work – small size, high-quality images and a robust workflow. Working with Codex and Radiant Images, we were able to develop the Headcase Cinema Camera that will help us open new frontiers in immersive content creation.”

Codex Action Cam is a tiny remote camera head that shoots up to 60fps. With a single co-ax cable to the Codex Camera Control Recorder, it delivers a proven workflow. The camera uses a 2/3” single-chip sensor with a global shutter to capture 12-bit RAW 1920x1080 HD images with wide dynamic range of 11-stops.

The Headcase Cinema Camera, available for rental through Radiant Images in Los Angeles, uses 17 Codex Action Cams in a spherical array. All the Action Cams are sync’d together and have common timecode and metadata, making the stitching of images in post-production a lot simpler than with other systems.

The Strain VR experience follows Vasiliy Fet, a former Ukranian rat exterminator, as he leads viewers on a 360-degree journey through an abandoned warehouse, whilst being under constant threat of attack from vampires. The participants in the two-and-a-half-minute VR experience feel as if they are trapped in a warehouse within the story.

The Headcase Cinema Camera proved the ideal system for The Strain as it was small enough to manoeuvre wherever it needed to go, whilst capturing the high quality of images necessary for an intense, suspenseful and realistic experience. The camera rig was supported on a remote-controlled, robotic wheeled platform, with no crew members near the camera when it was shooting. Everything was controlled by a single operator hidden from sight.

The VR pipeline for The Strain was developed using a suite of tools designed and customised by Mirada. This workflow hands off directly between the RAW CDX files captured by the Headcase Cinema Camera and Mirada’s stitching and clean-up pipelines. The images were later graded from the floor downward, with a subtle vignette added, to eliminate the mobility platform.

“The fact that the footage from the Codex Action Cams synchronized perfectly was very useful for us in the post-production flow,” added Shulkind, “and the quality of the images certainly made the stitching process a lot easier.”

Codex Action Cam systems have also been used in many tight situations for many non-VR projects with cinematographers such as Stijn Van Der Veken ASC SBC, Phedon Papamichael ASC, Claudio Miranda ASC and Antonio Riestra AMC.

Based in Los Angeles, Headcase is a virtual reailty content studio comprised of a world-class team of producers, directors, innovators, creators and dreamers who believe that virtual reality can be the next great medium to tell stories and communicate ideas. The Headcase team has a collective 100 years of experience, having produced trailer and marketing content for over 800 motion pictures, worked on the production of over 100 feature films, and produced motion pictures generating over $4billion dollars of box office revenue. Headcase has partnered to built the world’s highest quality virtual reality camera system and created the necessary softwares and systems to support it. The team conceptualize, ideate, write, direct, produce, shoot and edit content that pushes the boundaries of what virtual reality can be.

Codex high-performance digital workflow tools are employed by independent and Hollywood motion pictures, high-end TV and commercials productions shooting worldwide. Designed for filmmakers by filmmakers, the company’s renowned product portfolio includes easy-to-use recorders and media processing systems that streamline the transfer of digital files and images from camera through to post production. They also include leading-edge tools for colour, dailies creation, archiving, review and digital asset management. Codex is a privately-held company, headquartered in London, UK, with offices in Los Angeles, Paris, Beijing and Wellington, plus sales partners worldwide. Codex research and development continues to raise the bar for digital productions, combining the latest electronics and industrial design with trailblazing toolsets and capabilities for media and entertainment creation.



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