Joachim Zell of EFILM explains how NVIDIA GPUs allowed Skyfall's filmmakers to review footage almost instantaneously. He writes, "NVIDIA’s GPUs have made possible something I call a post-production facility in a box. It allows us to ingest and sync raw camera data and audio taken on location by the latest generation of digital cameras, color-correct it, and render it out to formats to be used by editors and reviewed by studio executives. And we can do things that we couldn’t do before, such as remove wrinkles from actors or get rid of wires used to perform stunts right on the set."
Read his full post here on NVIDIA's blog.