The exhibit addresses the nature of perception, the allure of illusionism and the viewer's relationship to technology.
And—for sure—touch it all
"SKAM Austin is a compelling argument that the border between 'television series' and 'web series' is a false one."
It's "an interactive film which uses a Brain Computer Interface to collect attention data from the viewer and recombine into a real-time narrative."
"George Méliès pioneered film techniques that immersed people in unfamiliar experiences—an early precursor to today's virtual reality."
"Traditional storytelling is important, but we need new innovative approaches."
"I expect that within three years, blockchain storage and processing for filmmaking and television production will be widely adopted," says Pete Ludeé, technology consultant and CTO of Mission Rock Digital.
An app leverages augmented reality to digitally place stolen paintings back in their frames.
NBC Olympics, a division of the NBC Sports Group, selected Leyard to provide fine pitch LED video walls for its production of the XXIII Olympic Winter Games. Credit: NBC Sports Group.
"The usefulness of AR and VR going forward is heavily dependent on three primary network components: high capacity, low latency and a uniform experience."
"It's not a TV show. It's not a game. We should be like Prince. It's just, like, a symbol."
"We are the pioneers of the language of virtual reality, and we are the ones creating these experiences, telling these stories, and defining people's expectations."
"We are entering a new era that can be intimately experienced through the medium of virtual reality."
The media industry is going through a revolution.
"Mosaic," the latest project from filmmaker Steven Soderbergh, is a multimedia experiment whose intent is to change the way stories are told.