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VBrick Unveils H.264 System to Manage Video Deployment

The new compression solution enables users to extend H.264-based video applications to all endpoint types and across all networking environments

VBrick Systems, a producer of internet-protocol (IP) video technology, unveiled its H.264 video compression solution for the broad management of video deployment.

The new compression solution enables users—such as corporations, educational institutions and government agencies—to extend, for the first time, H.264-based video applications to all endpoint types and across all networking environments, VBrick says in a written statement. H.264 “delivers this comprehensive solution set via customers’ unified communications approach of choice,” the company says.

Until now, VBrick customers have primarily turned to Windows Media-based solutions to support multiple streaming applications across corporate networks, the company—headquartered in Wallingford, Conn.—says. That continues to be an effective approach given the robustness of the Windows Media technology ecosystem and how readily available Windows Media players are on enterprise desktops, VBrick says.

However, the International Telecommunications Standard’s (ITU) H.264 video standard offers distinct advantages that include significantly higher video resolution; improved network bandwidth utilization; broader distribution capabilities spanning mobile and fixed devices; and new adaptive streaming that ensures the highest-quality user experience. But, despite its promise, H.264 implementations, “until now,” have been generally limited to narrow, point applications involving known endpoints, VBrick says.

H.264 IP video has been moved into the mainstream, providing both the breadth of solutions demanded by enterprises as well as the reach and efficiencies long promised by the ITU standard, VBrick says. VBrick’s four new products provide customers with unique features. Those features are:

  • Ubiquitous video play-out to desktops, fixed screens and mobile devices, over the player environment of choice (e.g. Windows Media Player, Flash, QuickTime).
  • The ability to concurrently extend streaming video to endpoints connected by low bandwidth with modest screen resolution, and those capable of rendering 1080p high definition video
  • The ability to traverse a variety of networks, dynamically routing users to the content source that optimizes network usage, and simultaneously stream both behind the enterprise firewall as well as across the Internet
  • The integration of a wide variety of rich media into the video stream, and the intelligent live or on-demand distribution of this content