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Livestream for Google Glass Now Available

Stream what you see, in realtime.

Google Glass

NEW YORK — Livestream, the Brooklyn, N.Y.-based technology company streaming 300,000 live events to 40 million viewers per month, recently released Livestream for Glass. Downloaded more than 3,000 times since the beta version debuted in April, Livestream for Glass is available now via Google’s MyGlass — the official Google Glassware app store.

For the first time, users can now stream live to millions of viewers on any device, from conferences to live surgeries to concerts. Today’s release of Livestream for Glass marks the latest in the company’s efforts to democratize live video, connecting people and live events around the world.

To stream live from a Glass camera to Livestream’s Platform, users need only install and say, “ok glass, start broadcasting.” With Livestream for Glass, users can read and verbally respond to real-time chat messages from their audience, right in their Glass viewfinder.

“Livestream has democratized live video broadcasting by providing the tools to bring more than 300,000 recurring events with more than 40 million monthly viewers live online. Livestream for Glass is the first app to allow anyone and virtually everyone to see what you’re seeing through your eyes, live — a revolution, a record-setting sporting event, or a family wedding your loved ones couldn’t cross the oceans to attend,” said Livestream CEO and co-founder, Max Haot.

In addition to Glass, Livestream offers mobile live streaming apps for Android, iPhone and iPad, as well as a dedicated camera-mounted hardware product, Broadcaster.

All these devices — including Glass — also function as roaming WiFi cameras, connected directly to Livestream’s multi-camera live production software, Studio. Livestream Studio is traditionally used for higher-end productions involving graphics and multiple HD cameras, with output to venue screens as well as Livestream. The addition of a remote camera on Glass opens up innovative production possibilities, enabling producers to incorporate the perspective of a performer, athlete or an audience member.