SAN MATEO, Calif.
â€“ June 19, 2009 â€“ The rapid evolution of modo took another leap today as
announced the immediate availability of its latest 3D content creation software, modo 401. With a focus on rendering and animation enhancements,
delivers a wealth of new features and innovative workflows, which enable users to easily model on top of existing geometry, see changes in their scene immediately from the radically improved Preview renderer and efficiently re-use assets throughout the content creation process. These new features benefit customers in a broad array of disciplines such as architectural visualization, product design, game development and advertising image production.
â€œmodo 401 continues our emphasis on making the 3D creative process as fluid as possible for designers and artists,â€? said Brad Peebler, president of Luxology. â€œThis new version is packed with improvements and is clearly our biggest upgrade of modo to date.â€?
Rendering enhancements include caustics, dispersion, blurry refraction, volumetric lighting and Pixar-patented deep shadows. The new Instance Replicators allow dense amounts of surface detail like welds, rivets, trees and barnacles to be rendered with trillion polygon detail. Light linking and support for multiple environments provides precise control over how each part of a scene is individually lit. modo 401 also supports stereoscopic rendering and will render on up to 32 cores across a network of 50 workstations.
Animation improvements in modo 401 include inverse kinematics, dynamic parenting, channel constraints and modifiers. modoâ€™s new animation capabilities facilitate the creation of sophisticated rigs in modo 401 that can be driven with a few simple inputs.
, a tank model can be rigged to track and turn accurately across undulating terrain while maintaining realistic tread and wheel movement. Pre-built animation assemblies provided with modo 401 allow users to apply animation to their models automatically.
Optimized artist workflows are another essential element of modo 401. Artist feedback during modeling and other operations is enriched with a deeply threaded Preview renderer that boasts extremely rapid updates and progressive rendering capability. modo 401 boosts artist productivity by facilitating the re-use of assets throughout the content creation process. modo 401 ships with over 1,500 pre-built assets including profile curves, realistic surface finishes, fur presets, 3D props, vegetation, animated rigs and professionally designed lighting environments that light a scene in two mouse clicks.
â€œThese pre-built assets in modo offer us a way to get to final quality more quickly,â€? said Gary Fitzgerald of DesignworksUSA. â€œmodo also allows us to capture and re-use our own design assets for greater efficiency.â€?
modo 401 boasts a wide array of other productivity enhancing improvements, including:
Expanded modeling toolset:
Most modeling tools in modo now support per vertex collision with geometry. When paired with modo’s new ability to load static meshes that have a lower memory footprint, users can now leverage modo to retopologize even the densest meshes into production ready assets. In addition, new Profile Presets simplify the modeling of edge-based details like crown molding or complex bevels.
More realistic materials:
enables a multitude of material appearances from hair, bristles and fur to water droplets, string, grass and tinsel. Carbon fiber and highly glossy clear coat surfaces lend realism to consumer product visualizations.
Data import and export:
modo 401 is now even better equipped to read and write data that can be exchanged with other 2D and 3D applications. File exchange improvements include COLLADA, FBX, 3DM and a new SolidWorks 2009 file importer for Windows.
Pricing and Availability
modo 401 is available immediately for the new suggested retail price of USD $995. Upgrades from any existing version of modo remain at $395. modo 401 runs on Mac and PC platforms, and is newly available for 64 bit Windows. modo 401 is sold and supported by a network of authorized Luxology resellers around the globe.
Based in San Mateo, Calif., LuxologyÂ® LLC is an independent technology company developing next-generation 3D content creation software that enhances productivity via artist-friendly tools powered by a modern underlying architecture called NexusÂ®. Founded in 2002 by Allen Hastings, Stuart Ferguson and Brad Peebler, Luxology is home to some of the top 3D engineering expertise in the industry. More information on the company, its licensable NexusÂ® technology, its flagship product modoÂ®, and a gallery of artistsâ€™ images from the active modo community is available online at
For additional images and videos, please see:
â€¢modo 401 tour:
â€¢Two example images of a
by modo 401 beta tester Jacques Defontaine illustrate various uses of Fur.
rig video by Rich Hurrey demonstrates new animation enhancements, as well as a confetti clip rendered in stereo by David Stripinis.
â€¢An example image of an
by Zoltan Korcsok shows more uses of the new Fur material.
Â© Copyright 2009 Luxology LLC. modo and Nexus are registered trademarks of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders.
Lizzie Bennett, (503) 796-9822,
Jennifer Foss, (503) 796-9822,
1670 South Amphlett Blvd, Suite 214
San Mateo, CA 94402