Allegorithmic Announces “Substance� Session at GDC 2008
Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced it will sponsor a “Substance� session during the 2008 Game Developers® Conference (GDC). This session will demonstrate how Substance, Allegorithmic’s new generation of texturing middleware, is redefining production and distribution pipelines for next-generation game developers. Being shown for the first time at GDC, Substance provides game developers with a professional set of tools for creating high-quality textures that are generated in real-time to optimize data streaming and create changing environments. more



External PCIe disk enclosure enables ultimate bandwidth with the lowest latency possible to deliver unmatched performance in rich media editing

