In the Gallery
The Art Gallery at SIGGRAPH always provides a thought-provoking and barrier-breaking perspective on the contemporary arts. This year's theme, Intersections, allows attendees to explore scores of 2D, 3D, and 4D wall pieces, as well as sound art, installation art, art animations, and screen-based work created around the globe. Says Art Gallery Chair Bonnie Mitchell, “The breadth and depth of [this year's] content is staggering and should leave attendees breathless.”
An interactive video installation continuously arranges small “mosaic” snippets of over 200 live cable TV channels, mirroring the person standing in front of the camera lens.
Utilizing virtual space, beyond the reaches of the frame, the biome creates a dynamic world extending up to a mile in radius. In this space, machines inspired by sea creatures live and behave in ways generated by a general set of rules.
This continually evolving sculpture responds to sounds in its environment, which causes the shape and textures of the piece to alternate between the iron core of the structure and a varying form produced by a covering of soft, flowing fluids.
Guitarist Alejandro de Valero takes part with many other audio/video artists to create this live cinema performance, remixing the personal archive of French pilot Raymond Lamy.
Illustrating the artist's memories of Poland, this electronic Jacquard weaving uses thermochromic inks to change conductive yarns from black to transparent — showing populations displaced and memories fading over time.
In addition to the exhibits, the Art Gallery will offer these special features:
Art Papers: Seven in-depth presentations on a variety of topics ranging from “New Media, New Craft?” to “Drunk on Technology, Waiting for the Hangover.”
Art Panels: Four panels offer attendees a chance to hear and share opinions on cutting-edge topics like “Generative and Genetic Art” and “New Interactions: Communities and Information.”
Electronically Mediated Performances: 15 hybrid forms of dance, theater, music, and art are presented by groups from around the world — including two off-stage performances throughout Boston using digital technology and projections.




