Orange Graphics team is looking for 3d modeling/texturing work,preferably concerned with non-organic modeling/texturing (vehicles, props,architecture) and rigging/animation (Max, Maya).

We can allocate up to 10 artists for any game project.

Each of our artists has got 3+ years of game industry experience and isworking in next programs:

3dMax or Maya



Other tools, including UDK

We prefer handling art for massive and long-term projects and canproduce everything: characters (limited resources), props, weapons,architecture, environmental objects, vehicles. Prices depend on complexity ofwork and it's urgency.

Feel free to contact us at to request bidfor your projects or learn more about our team.