Orange Graphics team is looking for 3d modeling/texturing work
Orange Graphics team is looking for 3d modeling/texturing work,preferably concerned with non-organic modeling/texturing (vehicles, props,architecture) and rigging/animation (Max, Maya).
We can allocate up to 10 artists for any game project.
Each of our artists has got 3+ years of game industry experience and isworking in next programs:
3dMax or Maya
Other tools, including UDK
We prefer handling art for massive and long-term projects and canproduce everything: characters (limited resources), props, weapons,architecture, environmental objects, vehicles. Prices depend on complexity ofwork and it's urgency.
Feel free to contact us at firstname.lastname@example.org to request bidfor your projects or learn more about our team.