HP and DreamWorks Animation Cast Innovation As A Lead in 'Rise of the Guardians'
HP and DreamWorks Animation SKG, Inc. have marked the latest chapter in their ongoing collaboration by working together to create an epic adventure for worldwide audiences with the breakthrough animation of the studio’s 3D movie, Rise of the Guardians.
Like each DreamWorks Animation film before it, Rise of the Guardians, which hit theaters on Nov. 21, pushes the boundaries of digital animation as the studio’s most technically advanced film to date.
To create a new level of visual richness in an animated film, DreamWorks Animation uses HP Converged Infrastructure technologies that included HP Cloud Services, HP Z Workstations, HP DreamColor displays, HP Remote Graphics Software, HP Networking and HP Proliant server solutions, Managed Print Services and digital rendering resources.
“Our goal is to push the limits of what is possible in digital animation and storytelling,” said Derek Chan, head, Global Technology Operations, DreamWorks Animation. “Using HP Converged Infrastructure technologies, we increase the functionality that allows our artists to create more innovative animation with every film.”
DreamWorks Animation uses HP technology throughout the production cycle—from creating character designs, to developing detailed animation scenes, to processing massive amounts of data. Throughout the years, HP technology has played an integral role in creating DreamWorks Animation’s groundbreaking animated feature films, including the franchise properties of Shrek, How to Train Your Dragon, Kung Fu Panda, Madagascar and Puss in Boots.
Rise of the Guardians fun facts:
• The DreamWorks Animation render farm, spanning across three geographic sites, is the most powerful ever used for a studio production.
• 250+ TB of disk storage were used in the making of Rise of the Guardians.
• The 97-minute Rise of the Guardians is composed of more than 130,000 individual computer-generated frames.
• The production of Rise of the Guardians required more than 65 million render hours.
• One of the more complicated and amazing special effects is sand. The sand is created by generating lots of points inside the computer called particles. As many as a billion particles may be needed to create the sand shapes for one scene.